
The Beginning of a Complete War Game! Gunship Battle: Total Warfare!
Hello, admirals!
This is GM Typhoon of Gunship Battle: Total Warfare!
We would like to announce to you that we will be having updates.
Please check the details below
■ Details
1. Period: 12.9 @ 01:00 ~ 05:00 UTC / 12.8 @ 17:00 ~ 21:00 PST
※Update will be started after checking of distribution from app store. The schedule is subject to change.
■ Notice: App Market Distribution
The new version will be published on Dec 8 at 12:00 PST before the maintenance starts to access the game in a stable.
※ You may not be able to access the game if you download the new version in advance. please update the game after the maintenance starts.
※ We recommend all admirals not to update the new version before the maintenance starts, and if the auto-update feature is activated, please deactivate the auto-update feature.
※ Every admiral will be limited to attack other player's bases and Aircraft Carrier from Dec 8 12:00 PST to Maintenance time.
2. Contents:
[New]
- New Equipment System
: The equipment item has been reorganized
> Equipment in the Munitions Plant can be crafted by selecting a grade.
> Crafted equipment can be upgraded and reforged to enhance.
> Crafted equipment has 1 or 2 basic options and 6 special options.
: Craft
> Equipment can be crafted from materials and silver and it takes time to craft.
> Materials required for crafting can be obtained by disassembling the equipment, converting materials, or defeating Armada Feet.

: Upgrade
> Crafted equipment can be upgraded and only basic options will be strengthened upon successful upgrade.
> Upgrade level will be marked in the form of '+' and 'number'.
> Upgrade is possible up to +20.
> Equipment has a safety-upgrading level and can be upgraded without failure.
> Upgrade can be a success or failure depending on the probability, and failure of upgrade may result in a decrease in the upgrade level or equipment destruction.

: Reforge
> The crafted equipment can be reforged through Hyperpolymer, and 6 special options will be changed.
> Hyperpolymer can be obtained through existing Neopolymer.

: Existing materials and equipment
> Due to the new equipment system, existing equipment materials can be replaced with new crafting materials with the conversion.
> Equipment obtained before the new system cannot be upgraded and reforged.
> Blueprints obtained before the update can be used normally but it will be changed to suit the new equipment system.
> Tier of equipment has changed to Grade.
> Equipment of Tier 1~4 is converted to normal grade, Tier 5~7 is converted to Rare Grade and Tier 8 is converted to Epic Grade.
> The crafting equipment before the update will be changed to completion state and it is also changed to suit the new system.
[Improvments]
- Improved the base of operation conquest
: Increased alliance support for unit repair
> During the conquest, the time reduction due to alliance member support increases from 1% to 50% for unit repair only.

: Free unit repair
> Improved to not consume resources for unit repair during the conquest.

: Improved convenience of supporting alliance members
> Previous: Separate support request required
> Changed: Support request is automatically requested
- Improved World War
: Improved a World War Content
> The world war scoring system has been changed and the World War is expected to end sooner than before.
> The missile base is changed to attack the central base and the multipurpose base respectively.
> Among the occupation buffs of the multipurpose base, the 'Increase Anti-Ship Attack' buff has been greatly increased.
> The Control Base's Central base occupation score multiplier has been changed to make it more meaningful.
> When the base is occupied, the number of points earned per minute and the time that cannot be captured have been changed.
- Improved the contribution rewards of Base of Operation Conquest and World War
: Improved the contribution rewards of Base of Operation Conquest


: Improved the contribution rewards of World War


- Improved Aircraft carrier combat system
: Changed the type of aircraft carrier movement cost
> The types of costs spent on moving carriers have been changed
> Previous: Assault Ticket or 300 Golds
> Changed: Aircraft Carrier movement points (not consumed when deploying from the base or returning)

> Aircraft Carrier movement points will be recovered after a certain time. 
> When moving without remaining movement points, you can move by deducting the durability of the aircraft carrier.
> Aircraft Carrier cannot move if there are no remaining movement points and durability.

> If the remaining durability of aircraft carrier is less than 40%, the color of the gauge bar turns orange.
> If the remaining durability of aircraft carrier is less than 10%, the color of the gauge bar turns red.

> Existing Assault Ticket can be converted to 300 Gold each. 
: When the aircraft carrier successfully defends, its durability is reduced.
> Even if the aircraft carrier successfully defends enemy attacks, the durability of the aircraft carrier has been changed to slightly decrease

: Aircraft Carrier re-deployment wait time
> If the aircraft carrier returns to the base with less than 10% HP remaining, it will take 5mis to wait for the next deployment.

- Improved Alliance Festival
: Improved the completion mail
> Completed quest info is added to inform you of which quest you have accomplished.

: Rewards for Alliance and rewards for the member are displayed separately

: The display effect of the festival ranking start and end has been changed

: Added information on the number of members will receive the rewards
> In the case of for all members, the text is not displayed

: Added Contribution Ranking
> The ranking of the top 3 members in contribution has been added

> The location of the Alliance Notice has been changed

> The location of the Alliance Log has been changed

: Added Quest update display effect
> Added display effect when the quest list is updated.
> Party quests are updated once every 3hours and once every 1hour for competition quests.

- Improved VIP Item and Point system
: Improved to convert VIP activation / Point items into other items in certain situations.
> The conversion can be used after the Munitions Plant is construckted.

: VIP activation items
> When VIP is activated permanently, you can convert VIP activation items into VIP point items.

: VIP points items
> When VIP level is reached 20, you can convert VIP points items into Gold.

- Improved combat power
: The combat power points have been improved to reflect more of the values that affect the actual battle.
- Improved Stamina
: Improved to return stamina if unable to participate in battle normally.
- Improved automatic defense
: When defending a carrier and base, the troops with high combat power have been improved to participate in the defense first.
- Improved missing rewards for the carnival event
: If there is a final reward that was not obtained at the end of the carnival event, it has been improved to be sent by mail.
- Improved item conversion system
: It has been improved so that more than 1000 materials can be converted at once.
- Improved the Notice Wall building
: If there is an in-game notice that has not been checked, the Notice Wall building has been improved to stand out.
- Fixed a skill error from Intelligence Agency
: An issue where the emergency repair manual skill is displayed as being used even after disappearing has been fixed.
- Improved Account and Admiral deletion system
: It has been improved to enter a security code when deleting an account or admiral of level 10 or higher.
- Improved inventory sort order
: The sorting order of items in the inventory has been improved for the convenient use of items.
- Added In-game languages
: Added Hebrew, Turkish, Greek, Romanian, Ukrainian, and Polish
[Event]
- Added 2nd Anniversary Event [12/8 Maintenance PST ~ 12/15 Maintenace PST]
: For more detail - [LINK]
Thank you.
